tensorflow::ops::Assign

#include <state_ops.h>

Update 'ref' by assigning 'value' to it.

Summary

This operation outputs "ref" after the assignment is done. This makes it easier to chain operations that need to use the reset value.

Args:

  • scope: A Scope object
  • ref: Should be from a Variable node. May be uninitialized.
  • value: The value to be assigned to the variable.

Optional attributes (see Attrs):

  • validate_shape: If true, the operation will validate that the shape of 'value' matches the shape of the Tensor being assigned to. If false, 'ref' will take on the shape of 'value'.
  • use_locking: If True, the assignment will be protected by a lock; otherwise the behavior is undefined, but may exhibit less contention.

Returns:

  • Output: = Same as "ref". Returned as a convenience for operations that want to use the new value after the variable has been reset.

Constructors and Destructors

Assign(const ::tensorflow::Scope & scope, ::tensorflow::Input ref, ::tensorflow::Input value)
Assign(const ::tensorflow::Scope & scope, ::tensorflow::Input ref, ::tensorflow::Input value, const Assign::Attrs & attrs)

Public attributes

operation
output_ref

Public functions

node() const
::tensorflow::Node *
operator::tensorflow::Input() const
operator::tensorflow::Output() const

Public static functions

UseLocking(bool x)
ValidateShape(bool x)

Structs

tensorflow::ops::Assign::Attrs

Optional attribute setters for Assign.

Public attributes

operation

Operation operation

output_ref

::tensorflow::Output output_ref

Public functions

Assign

 Assign(
  const ::tensorflow::Scope & scope,
  ::tensorflow::Input ref,
  ::tensorflow::Input value
)

Assign

 Assign(
  const ::tensorflow::Scope & scope,
  ::tensorflow::Input ref,
  ::tensorflow::Input value,
  const Assign::Attrs & attrs
)

node

::tensorflow::Node * node() const 

operator::tensorflow::Input

 operator::tensorflow::Input() const 

operator::tensorflow::Output

 operator::tensorflow::Output() const 

Public static functions

UseLocking

Attrs UseLocking(
  bool x
)

ValidateShape

Attrs ValidateShape(
  bool x
)