ResourceHandleProto.Builder

パブリック静的最終クラスResourceHandleProto.Builder

 Protocol buffer representing a handle to a tensorflow resource. Handles are
 not valid across executions, but can be serialized back and forth from within
 a single run.
 
Protobuf 型tensorflow.ResourceHandleProto

パブリックメソッド

ResourceHandleProto.Builder
addAllDtypesAndShapes (Iterable<? extends ResourceHandleProto.DtypeAndShape > 値)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape値)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape値)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
addDtypesAndShapesBuilder (int インデックス)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
addDtypesAndShapesBuilder ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、オブジェクト値)
リソースハンドルプロト
建てる()
リソースハンドルプロト
ResourceHandleProto.Builder
クリア()
ResourceHandleProto.Builder
クリアコンテナ()
 Container in which this resource is placed.
ResourceHandleProto.Builder
クリアデバイス()
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
クリアDtypesAndShapes ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
clearField (com.google.protobuf.Descriptors.FieldDescriptor フィールド)
ResourceHandleProto.Builder
クリアハッシュコード()
 Hash code for the type of the resource.
ResourceHandleProto.Builder
ClearMaybeTypeName ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
クリアネーム()
 Unique name of this resource.
ResourceHandleProto.Builder
clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
ResourceHandleProto.Builder
getコンテナ()
 Container in which this resource is placed.
com.google.protobuf.ByteString
getContainerBytes ()
 Container in which this resource is placed.
リソースハンドルプロト
最終的な静的 com.google.protobuf.Descriptors.Descriptor
com.google.protobuf.Descriptors.Descriptor
getDevice ()
 Unique name for the device containing the resource.
com.google.protobuf.ByteString
getDeviceBytes ()
 Unique name for the device containing the resource.
ResourceHandleProto.DtypeAndShape
getDtypesAndShapes (int インデックス)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
getDtypesAndShapesBuilder (int インデックス)
 Data types and shapes for the underlying resource.
リスト< ResourceHandleProto.DtypeAndShape.Builder >
getDtypesAndShapesBuilderList ()
 Data types and shapes for the underlying resource.
整数
getDtypesAndShapesCount ()
 Data types and shapes for the underlying resource.
リスト< ResourceHandleProto.DtypeAndShape >
getDtypesAndShapesList ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShapeOrBuilder
getDtypesAndShapesOrBuilder (int インデックス)
 Data types and shapes for the underlying resource.
リスト<? ResourceHandleProto.DtypeAndShapeOrBuilderを拡張 >
getDtypesAndShapesOrBuilderList ()
 Data types and shapes for the underlying resource.
長さ
getHashCode ()
 Hash code for the type of the resource.
getMaybeTypeName ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
com.google.protobuf.ByteString
getMaybeTypeNameBytes ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
getName ()
 Unique name of this resource.
com.google.protobuf.ByteString
getNameBytes ()
 Unique name of this resource.
最終ブール値
ResourceHandleProto.Builder
mergeFrom (com.google.protobuf.Message other)
ResourceHandleProto.Builder
mergeFrom (com.google.protobuf.CodedInputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)
最終的なResourceHandleProto.Builder
mergeUnknownFields (com.google.protobuf.UnknownFieldSet 不明フィールド)
ResourceHandleProto.Builder
RemoveDtypesAndShapes (int インデックス)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setContainer (文字列値)
 Container in which this resource is placed.
ResourceHandleProto.Builder
setContainerBytes (com.google.protobuf.ByteString 値)
 Container in which this resource is placed.
ResourceHandleProto.Builder
setDevice (文字列値)
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
setDeviceBytes (com.google.protobuf.ByteString 値)
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
setDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape値)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、オブジェクト値)
ResourceHandleProto.Builder
setHashCode (長い値)
 Hash code for the type of the resource.
ResourceHandleProto.Builder
setMaybeTypeName (文字列値)
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
setMaybeTypeNameBytes (com.google.protobuf.ByteString 値)
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
setName (文字列値)
 Unique name of this resource.
ResourceHandleProto.Builder
setNameBytes (com.google.protobuf.ByteString 値)
 Unique name of this resource.
ResourceHandleProto.Builder
setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、int インデックス、オブジェクト値)
最終的なResourceHandleProto.Builder
setUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)

継承されたメソッド

パブリックメソッド

public ResourceHandleProto.Builder addAllDtypesAndShapes (Iterable<? extends ResourceHandleProto.DtypeAndShape > 値)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape値)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape値)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder (int インデックス)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、オブジェクト値)

public ResourceHandleProto build ()

public ResourceHandleProto buildPartial ()

public ResourceHandleProto.Builder Clear ()

public ResourceHandleProto.Builder clearContainer ()

 Container in which this resource is placed.
 
string container = 2;

public ResourceHandleProto.Builder clearDevice ()

 Unique name for the device containing the resource.
 
string device = 1;

public ResourceHandleProto.Builder clearDtypesAndShapes ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder clearField (com.google.protobuf.Descriptors.FieldDescriptor フィールド)

public ResourceHandleProto.Builder clearHashCode ()

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

public ResourceHandleProto.Builder clearMaybeTypeName ()

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

public ResourceHandleProto.Builder clearName ()

 Unique name of this resource.
 
string name = 3;

public ResourceHandleProto.Builder clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)

public ResourceHandleProto.Builderクローン()

パブリック String getContainer ()

 Container in which this resource is placed.
 
string container = 2;

public com.google.protobuf.ByteString getContainerBytes ()

 Container in which this resource is placed.
 
string container = 2;

public ResourceHandleProto getDefaultInstanceForType ()

public static Final com.google.protobuf.Descriptors.Descriptor getDescriptor ()

public com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()

パブリック String getDevice ()

 Unique name for the device containing the resource.
 
string device = 1;

public com.google.protobuf.ByteString getDeviceBytes ()

 Unique name for the device containing the resource.
 
string device = 1;

public ResourceHandleProto.DtypeAndShape getDtypesAndShapes (int インデックス)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.DtypeAndShape.Builder getDtypesAndShapesBuilder (int インデックス)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public List< ResourceHandleProto.DtypeAndShape.Builder > getDtypesAndShapesBuilderList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public int getDtypesAndShapesCount ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public List< ResourceHandleProto.DtypeAndShape > getDtypesAndShapesList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.DtypeAndShapeOrBuilder getDtypesAndShapesOrBuilder (int インデックス)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

公開リスト<? extends ResourceHandleProto.DtypeAndShapeOrBuilder > getDtypesAndShapesOrBuilderList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public long getHashCode ()

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

public String getMaybeTypeName ()

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

public com.google.protobuf.ByteString getMaybeTypeNameBytes ()

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

public String getName ()

 Unique name of this resource.
 
string name = 3;

public com.google.protobuf.ByteString getNameBytes ()

 Unique name of this resource.
 
string name = 3;

パブリック最終ブール値isInitialized ()

public ResourceHandleProto.Builder mergeFrom (com.google.protobuf.Message other)

public ResourceHandleProto.Builder mergeFrom (com.google.protobuf.CodedInputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)

投げる
IO例外

public Final ResourceHandleProto.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSet knownFields)

public ResourceHandleProto.Builder deleteDtypesAndShapes (int インデックス)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder setContainer (文字列値)

 Container in which this resource is placed.
 
string container = 2;

public ResourceHandleProto.Builder setContainerBytes (com.google.protobuf.ByteString 値)

 Container in which this resource is placed.
 
string container = 2;

public ResourceHandleProto.Builder setDevice (文字列値)

 Unique name for the device containing the resource.
 
string device = 1;

public ResourceHandleProto.Builder setDeviceBytes (com.google.protobuf.ByteString 値)

 Unique name for the device containing the resource.
 
string device = 1;

public ResourceHandleProto.Builder setDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder setDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape値)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder setField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、オブジェクト値)

public ResourceHandleProto.Builder setHashCode (長い値)

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

public ResourceHandleProto.Builder setMaybeTypeName (文字列値)

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

public ResourceHandleProto.Builder setMaybeTypeNameBytes (com.google.protobuf.ByteString 値)

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

public ResourceHandleProto.Builder setName (文字列値)

 Unique name of this resource.
 
string name = 3;

public ResourceHandleProto.Builder setNameBytes (com.google.protobuf.ByteString 値)

 Unique name of this resource.
 
string name = 3;

public ResourceHandleProto.Builder setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、int インデックス、オブジェクト値)

public Final ResourceHandleProto.Builder setUnknownFields (com.google.protobuf.UnknownFieldSet knownFields)