enumeración final estática pública LogMessage.Level
Protobuf enumeración tensorflow.LogMessage.Level
Constantes
En t | DEBUGGING_VALUE | Note: The logging level 10 cannot be named DEBUG. |
En t | ERROR_VALUE | ERROR = 40; |
En t | FATAL_VALUE | FATAL = 50; |
En t | INFO_VALUE | INFO = 20; |
En t | UNKNOWN_VALUE | UNKNOWN = 0; |
En t | WARN_VALUE | WARN = 30; |
Métodos heredados
int final | compareTo ( LogMessage.Level arg0) |
En t | compareTo (Objeto arg0) |
booleano final | es igual a (Objeto arg0) |
Clase final < LogMessage.Level > | getDeclaringClass () |
int final | hashCode () |
cadena final | nombre () |
int final | ordinal () |
Cuerda | toString () |
estática <T extiende Enum <T>> T | valueOf (Clase <T> arg0, String arg1) |
booleano | es igual a (Objeto arg0) |
Clase final <?> | getClass () |
En t | hashCode () |
vacío final | notificar () |
vacío final | notificar a todos () |
Cuerda | toString () |
vacío final | esperar (largo arg0, int arg1) |
vacío final | espera (largo arg0) |
vacío final | esperar () |
int abstracto | compareTo ( LogMessage.Level arg0) |
Valores de enumeración
public static final LogMessage.Level DEPURACIÓN
Note: The logging level 10 cannot be named DEBUG. Some software projects compile their C/C++ code with -DDEBUG in debug builds. So the C++ code generated from this file should not have an identifier named DEBUG.
DEBUGGING = 10;
Public static final LogMessage.Level ERROR
ERROR = 40;
LogMessage.Level final estático público FATAL
FATAL = 50;
LogMessage.Level final estático público INFO
INFO = 20;
LogMessage.Level final estático público DESCONOCIDO
UNKNOWN = 0;
Public static final LogMessage.Level UNRECOGNIZED
Public static final LogMessage.Level WARN
WARN = 30;
Constantes
public static final int DEBUGGING_VALUE
Note: The logging level 10 cannot be named DEBUG. Some software projects compile their C/C++ code with -DDEBUG in debug builds. So the C++ code generated from this file should not have an identifier named DEBUG.
DEBUGGING = 10;
Valor constante: 10
public static final int ERROR_VALUE
ERROR = 40;
Valor constante: 40
public static final int FATAL_VALUE
FATAL = 50;
Valor constante: 50
público estático final int INFO_VALUE
INFO = 20;
Valor constante: 20
public static final int UNKNOWN_VALUE
UNKNOWN = 0;
Valor constante: 0
public static final int WARN_VALUE
WARN = 30;
Valor constante: 30