GPUOptions.Experimental.VirtualDevices

public static final class GPUOptions.Experimental.VirtualDevices

 Configuration for breaking down a visible GPU into multiple "virtual"
 devices.
 
tensorflow.GPUOptions.Experimental.VirtualDevices type tensorflow.GPUOptions.Experimental.VirtualDevices

Classes aninhadas

aula GPUOptions.Experimental.VirtualDevices.Builder
 Configuration for breaking down a visible GPU into multiple "virtual"
 devices. 

Constantes

int MEMORY_LIMIT_MB_FIELD_NUMBER
int PRIORITY_FIELD_NUMBER

Métodos Públicos

boleano
igual a (objeto obj)
GPUOptions.Experimental.VirtualDevices estáticos
GPUOptions.Experimental.VirtualDevices
final static com.google.protobuf.Descriptors.Descriptor
flutuador
getMemoryLimitMb (índice interno )
 Per "virtual" device memory limit, in MB.
int
getMemoryLimitMbCount ()
 Per "virtual" device memory limit, in MB.
Listar <Float>
getMemoryLimitMbList ()
 Per "virtual" device memory limit, in MB.
int
getPriority (int index)
 Priority values to use with the virtual devices.
int
getPriorityCount ()
 Priority values to use with the virtual devices.
List <Integer>
getPriorityList ()
 Priority values to use with the virtual devices.
int
final com.google.protobuf.UnknownFieldSet
int
final booleano
GPUOptions.Experimental.VirtualDevices.Builder estático
GPUOptions.Experimental.VirtualDevices.Builder estático
GPUOptions.Experimental.VirtualDevices.Builder
GPUOptions.Experimental.VirtualDevices estáticos
parseDelimitedFrom (input InputStream)
GPUOptions.Experimental.VirtualDevices estáticos
parseDelimitedFrom (InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions.Experimental.VirtualDevices estáticos
parseFrom (dados ByteBuffer)
GPUOptions.Experimental.VirtualDevices estáticos
parseFrom (com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions.Experimental.VirtualDevices estáticos
parseFrom (ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions.Experimental.VirtualDevices estáticos
parseFrom (com.google.protobuf.CodedInputStream input)
GPUOptions.Experimental.VirtualDevices estáticos
parseFrom (byte [] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions.Experimental.VirtualDevices estáticos
parseFrom (com.google.protobuf.ByteString data)
GPUOptions.Experimental.VirtualDevices estáticos
parseFrom (InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions.Experimental.VirtualDevices estáticos
parseFrom (com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
estático
GPUOptions.Experimental.VirtualDevices.Builder
vazio
writeTo (saída com.google.protobuf.CodedOutputStream)

Métodos herdados

Constantes

public static final int MEMORY_LIMIT_MB_FIELD_NUMBER

Valor Constante: 1

public static final int PRIORITY_FIELD_NUMBER

Valor constante: 2

Métodos Públicos

public boolean equals (Object obj)

public static GPUOptions.Experimental.VirtualDevices getDefaultInstance ()

public GPUOptions.Experimental.VirtualDevices getDefaultInstanceForType ()

public static final com.google.protobuf.Descriptors.Descriptor getDescriptor ()

public float getMemoryLimitMb (índice int)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1; memory_limit_mb repeated float memory_limit_mb = 1;

public int getMemoryLimitMbCount ()

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1; memory_limit_mb repeated float memory_limit_mb = 1;

public List <Float> getMemoryLimitMbList ()

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1; memory_limit_mb repeated float memory_limit_mb = 1;

público getParserForType ()

public int getPriority (int index)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public int getPriorityCount ()

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public List <Integer> getPriorityList ()

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public int getSerializedSize ()

public final com.google.protobuf.UnknownFieldSet getUnknownFields ()

public int hashCode ()

public final boolean isInitialized ()

public static GPUOptions.Experimental.VirtualDevices parseDelimitedFrom (InputStream input)

Lança
IOException

public static GPUOptions.Experimental.VirtualDevices parseDelimitedFrom (InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lança
IOException

public static GPUOptions.Experimental.VirtualDevices parseFrom (dados ByteBuffer)

Lança
InvalidProtocolBufferException

public static GPUOptions.Experimental.VirtualDevices parseFrom (com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lança
IOException

public static GPUOptions.Experimental.VirtualDevices parseFrom (ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lança
InvalidProtocolBufferException

public static GPUOptions.Experimental.VirtualDevices parseFrom (entrada com.google.protobuf.CodedInputStream)

Lança
IOException

public static GPUOptions.Experimental.VirtualDevices parseFrom (byte [] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lança
InvalidProtocolBufferException

public static GPUOptions.Experimental.VirtualDevices parseFrom (com.google.protobuf.ByteString data)

Lança
InvalidProtocolBufferException

public static GPUOptions.Experimental.VirtualDevices parseFrom (InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lança
IOException

public static GPUOptions.Experimental.VirtualDevices parseFrom (com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lança
InvalidProtocolBufferException

estática pública analisador ()

public void writeTo (saída com.google.protobuf.CodedOutputStream)

Lança
IOException