GPUOptions.Experimental.VirtualDevices.Builder

genel statik son sınıf GPUOptions.Experimental.VirtualDevices.Builder

 Configuration for breaking down a visible GPU into multiple "virtual"
 devices.
 
Protobuf türü tensorflow.GPUOptions.Experimental.VirtualDevices

Genel Yöntemler

GPUOptions.Experimental.VirtualDevices.Builder
addAllMemoryLimitMb (Yinelenebilir<? Float> değerlerini genişletir)
 Per "virtual" device memory limit, in MB.
GPUOptions.Experimental.VirtualDevices.Builder
addAllPriority (Yinelenebilir<? Tamsayı> değerlerini genişletir)
 Priority values to use with the virtual devices.
GPUOptions.Experimental.VirtualDevices.Builder
addMemoryLimitMb (değişken değer)
 Per "virtual" device memory limit, in MB.
GPUOptions.Experimental.VirtualDevices.Builder
addPriority (int değeri)
 Priority values to use with the virtual devices.
GPUOptions.Experimental.VirtualDevices.Builder
addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor alanı, Nesne değeri)
GPUOptions.Experimental.VirtualDevices
GPUOptions.Experimental.VirtualDevices
GPUOptions.Experimental.VirtualDevices.Builder
GPUOptions.Experimental.VirtualDevices.Builder
clearField (com.google.protobuf.Descriptors.FieldDescriptor alanı)
GPUOptions.Experimental.VirtualDevices.Builder
clearMemoryLimitMb ()
 Per "virtual" device memory limit, in MB.
GPUOptions.Experimental.VirtualDevices.Builder
clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
GPUOptions.Experimental.VirtualDevices.Builder
clearPriority ()
 Priority values to use with the virtual devices.
GPUOptions.Experimental.VirtualDevices.Builder
klon ()
GPUOptions.Experimental.VirtualDevices
final statik com.google.protobuf.Descriptors.Descriptor
com.google.protobuf.Descriptors.Descriptor
batmadan yüzmek
getMemoryLimitMb (int dizini)
 Per "virtual" device memory limit, in MB.
int
getMemoryLimitMbCount ()
 Per "virtual" device memory limit, in MB.
Liste<Kayandır>
getMemoryLimitMbList ()
 Per "virtual" device memory limit, in MB.
int
getPriority (int dizini)
 Priority values to use with the virtual devices.
int
getPriorityCount ()
 Priority values to use with the virtual devices.
Liste<Tamsayı>
getPriorityList ()
 Priority values to use with the virtual devices.
son boole değeri
GPUOptions.Experimental.VirtualDevices.Builder
mergeFrom (com.google.protobuf.CodedInputStream girişi, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions.Experimental.VirtualDevices.Builder
mergeFrom (com.google.protobuf.Message other)
son GPUOptions.Experimental.VirtualDevices.Builder
mergeUnknownFields (com.google.protobuf.UnknownFieldSet bilinmiyorFields)
GPUOptions.Experimental.VirtualDevices.Builder
setField (com.google.protobuf.Descriptors.FieldDescriptor alanı, Nesne değeri)
GPUOptions.Experimental.VirtualDevices.Builder
setMemoryLimitMb (int indeksi, kayan değer)
 Per "virtual" device memory limit, in MB.
GPUOptions.Experimental.VirtualDevices.Builder
setPriority (int dizini, int değeri)
 Priority values to use with the virtual devices.
GPUOptions.Experimental.VirtualDevices.Builder
setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor alanı, int dizini, Nesne değeri)
son GPUOptions.Experimental.VirtualDevices.Builder
setUnknownFields (com.google.protobuf.UnknownFieldSet bilinmeyenFields)

Kalıtsal Yöntemler

Genel Yöntemler

public GPUOptions.Experimental.VirtualDevices.Builder addAllMemoryLimitMb (Yinelenebilir<? Float> değerlerini genişletir)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public GPUOptions.Experimental.VirtualDevices.Builder addAllPriority (Yinelenebilir<? Tamsayı> değerlerini genişletir)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

genel GPUOptions.Experimental.VirtualDevices.Builder addMemoryLimitMb (değişken değer)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public GPUOptions.Experimental.VirtualDevices.Builder addPriority (int değeri)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public GPUOptions.Experimental.VirtualDevices.Builder addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor alanı, Nesne değeri)

genel GPUOptions.Experimental.VirtualDevices.Builder clearField (com.google.protobuf.Descriptors.FieldDescriptor alanı)

genel GPUOptions.Experimental.VirtualDevices.Builder clearMemoryLimitMb ()

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

genel GPUOptions.Experimental.VirtualDevices.Builder clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)

genel GPUOptions.Experimental.VirtualDevices.Builder clearPriority ()

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

genel GPUOptions.Experimental.VirtualDevices getDefaultInstanceForType ()

public static final com.google.protobuf.Descriptors.Descriptor getDescriptor ()

public com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()

public float getMemoryLimitMb (int indeksi)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public int getMemoryLimitMbCount ()

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

genel Liste<Float> getMemoryLimitMbList ()

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public int getPriority (int dizini)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public int getPriorityCount ()

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

genel Liste<Tamsayı> getPriorityList ()

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

genel final boolean isInitialized ()

genel GPUOptions.Experimental.VirtualDevices.Builder mergeFrom (com.google.protobuf.CodedInputStream girişi, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Atar
IO İstisnası

genel GPUOptions.Experimental.VirtualDevices.Builder mergeFrom (com.google.protobuf.Message other)

genel nihai GPUOptions.Experimental.VirtualDevices.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSet bilinmiyorFields)

public GPUOptions.Experimental.VirtualDevices.Builder setField (com.google.protobuf.Descriptors.FieldDescriptor alanı, Nesne değeri)

public GPUOptions.Experimental.VirtualDevices.Builder setMemoryLimitMb (int indeksi, kayan değer)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public GPUOptions.Experimental.VirtualDevices.Builder setPriority (int indeksi, int değeri)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public GPUOptions.Experimental.VirtualDevices.Builder setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor alanı, int dizini, Nesne değeri)

genel nihai GPUOptions.Experimental.VirtualDevices.Builder setUnknownFields (com.google.protobuf.UnknownFieldSet bilinmiyorFields)