GPUOptions.Experimental.VirtualDevices.Builder

общедоступный статический конечный класс GPUOptions.Experimental.VirtualDevices.Builder

 Configuration for breaking down a visible GPU into multiple "virtual"
 devices.
 
Тип Protobuf tensorflow.GPUOptions.Experimental.VirtualDevices

Публичные методы

GPUOptions.Experimental.VirtualDevices.Builder
addAllMemoryLimitMb (Iterable<? расширяет значения Float>)
 Per "virtual" device memory limit, in MB.
GPUOptions.Experimental.VirtualDevices.Builder
addAllPriority (Iterable<? расширяет значения Integer>)
 Priority values to use with the virtual devices.
GPUOptions.Experimental.VirtualDevices.Builder
addMemoryLimitMb (плавающее значение)
 Per "virtual" device memory limit, in MB.
GPUOptions.Experimental.VirtualDevices.Builder
addPriority (целое значение)
 Priority values to use with the virtual devices.
GPUOptions.Experimental.VirtualDevices.Builder
addRepeatedField (поле com.google.protobuf.Descriptors.FieldDescriptor, значение объекта)
GPUOptions.Experimental.VirtualDevices
GPUOptions.Experimental.VirtualDevices
GPUOptions.Experimental.VirtualDevices.Builder
GPUOptions.Experimental.VirtualDevices.Builder
ClearField (поле com.google.protobuf.Descriptors.FieldDescriptor)
GPUOptions.Experimental.VirtualDevices.Builder
ОчиститьМемориЛимитМб ()
 Per "virtual" device memory limit, in MB.
GPUOptions.Experimental.VirtualDevices.Builder
ClearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
GPUOptions.Experimental.VirtualDevices.Builder
очиститьПриоритет ()
 Priority values to use with the virtual devices.
GPUOptions.Experimental.VirtualDevices.Builder
GPUOptions.Experimental.VirtualDevices
окончательный статический com.google.protobuf.Descriptors.Descriptor
com.google.protobuf.Descriptors.Descriptor
плавать
getMemoryLimitMb (индекс целого числа)
 Per "virtual" device memory limit, in MB.
интервал
getMemoryLimitMbCount ()
 Per "virtual" device memory limit, in MB.
Список<С плавающей запятой>
getMemoryLimitMbList ()
 Per "virtual" device memory limit, in MB.
интервал
getPriority (целевой индекс)
 Priority values to use with the virtual devices.
интервал
getPriorityCount ()
 Priority values to use with the virtual devices.
Список<Целое число>
getPriorityList ()
 Priority values to use with the virtual devices.
последнее логическое значение
GPUOptions.Experimental.VirtualDevices.Builder
mergeFrom (ввод com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
GPUOptions.Experimental.VirtualDevices.Builder
mergeFrom (com.google.protobuf.Message другое)
окончательный вариант GPUOptions.Experimental.VirtualDevices.Builder
mergeUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)
GPUOptions.Experimental.VirtualDevices.Builder
setField (поле com.google.protobuf.Descriptors.FieldDescriptor, значение объекта)
GPUOptions.Experimental.VirtualDevices.Builder
setMemoryLimitMb (индекс int, значение с плавающей запятой)
 Per "virtual" device memory limit, in MB.
GPUOptions.Experimental.VirtualDevices.Builder
setPriority (целое число, целое значение)
 Priority values to use with the virtual devices.
GPUOptions.Experimental.VirtualDevices.Builder
setRepeatedField (поле com.google.protobuf.Descriptors.FieldDescriptor, индекс int, значение объекта)
окончательный вариант GPUOptions.Experimental.VirtualDevices.Builder
setUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)

Унаследованные методы

Публичные методы

public GPUOptions.Experimental.VirtualDevices.Builder addAllMemoryLimitMb (Iterable<? расширяет значения Float>)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public GPUOptions.Experimental.VirtualDevices.Builder addAllPriority (Iterable<? расширяет значения Integer>)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public GPUOptions.Experimental.VirtualDevices.Builder addMemoryLimitMb (плавающее значение)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public GPUOptions.Experimental.VirtualDevices.Builder addPriority (целое значение)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public GPUOptions.Experimental.VirtualDevices.Builder addRepeatedField (поле com.google.protobuf.Descriptors.FieldDescriptor, значение объекта)

общедоступная сборка GPUOptions.Experimental.VirtualDevices ()

public GPUOptions.Experimental.VirtualDevices.Builder ClearField (поле com.google.protobuf.Descriptors.FieldDescriptor)

public GPUOptions.Experimental.VirtualDevices.Builder ClearMemoryLimitMb ()

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public GPUOptions.Experimental.VirtualDevices.Builder ClearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)

public GPUOptions.Experimental.VirtualDevices.Builder ClearPriority ()

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

общедоступный клон GPUOptions.Experimental.VirtualDevices.Builder ()

public GPUOptions.Experimental.VirtualDevices getDefaultInstanceForType ()

общедоступный статический окончательный com.google.protobuf.Descriptors.Descriptor getDescriptor ()

общедоступный com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()

общедоступное число с плавающей запятой getMemoryLimitMb (индекс int)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public int getMemoryLimitMbCount ()

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

общедоступный список<Float> getMemoryLimitMbList ()

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public int getPriority (индекс int)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public int getPriorityCount ()

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

общедоступный список<Integer> getPriorityList ()

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

публичное финальное логическое значение isInitialized ()

public GPUOptions.Experimental.VirtualDevices.Builder mergeFrom (вход com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)

Броски
Исключение IO

public GPUOptions.Experimental.VirtualDevices.Builder mergeFrom (com.google.protobuf.Message другое)

общедоступный окончательный вариант GPUOptions.Experimental.VirtualDevices.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)

public GPUOptions.Experimental.VirtualDevices.Builder setField (поле com.google.protobuf.Descriptors.FieldDescriptor, значение объекта)

public GPUOptions.Experimental.VirtualDevices.Builder setMemoryLimitMb (индекс int, значение с плавающей запятой)

 Per "virtual" device memory limit, in MB. The number of elements in
 the list is the number of virtual devices to create on the
 corresponding visible GPU (see "virtual_devices" below).
 If empty, it will create single virtual device taking all available
 memory from the device.
 For the concept of "visible" and "virtual" GPU, see the comments for
 "visible_device_list" above for more information.
 
repeated float memory_limit_mb = 1;

public GPUOptions.Experimental.VirtualDevices.Builder setPriority (индекс int, значение int)

 Priority values to use with the virtual devices. Use the cuda function
 cudaDeviceGetStreamPriorityRange to query for valid range of values for
 priority.
 On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
 least priority and -1 for greatest priority.
 If this field is not specified, then the virtual devices will be
 created with the default. If this field has values set, then the size
 of this must match with the above memory_limit_mb.
 
repeated int32 priority = 2;

public GPUOptions.Experimental.VirtualDevices.Builder setRepeatedField (поле com.google.protobuf.Descriptors.FieldDescriptor, индекс int, значение объекта)

общедоступный окончательный вариант GPUOptions.Experimental.VirtualDevices.Builder setUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)