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Converts rotation matrices to Euler angles.
tfg.geometry.transformation.euler.from_rotation_matrix(
rotation_matrix, name=None
)
The rotation matrices are assumed to have been constructed by rotation around the
$$x$$
, then
$$y$$
, and finally the
$$z$$
axis.
Note:
There is an infinite number of solutions to this problem. There are
Gimbal locks when abs(rotation_matrix(2,0)) == 1, which are not handled.
Note:
In the following, A1 to An are optional batch dimensions.
Args | |
---|---|
rotation_matrix
|
A tensor of shape [A1, ..., An, 3, 3] , where the last two
dimensions represent a rotation matrix.
|
name
|
A name for this op that defaults to "euler_from_rotation_matrix". |
Returns | |
---|---|
A tensor of shape [A1, ..., An, 3] , where the last dimension represents
the three Euler angles.
|
Raises | |
---|---|
ValueError
|
If the shape of rotation_matrix is not supported.
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