ResourceHandleProto

공개 최종 클래스 ResourceHandleProto

 Protocol buffer representing a handle to a tensorflow resource. Handles are
 not valid across executions, but can be serialized back and forth from within
 a single run.
 
Protobuf 유형 tensorflow.ResourceHandleProto

중첩 클래스

수업 ResourceHandleProto.Builder
 Protocol buffer representing a handle to a tensorflow resource. 
수업 ResourceHandleProto.DtypeAndShape
 Protocol buffer representing a pair of (data type, tensor shape). 
상호 작용 ResourceHandleProto.DtypeAndShapeOrBuilder

상수

정수 CONTAINER_FIELD_NUMBER
정수 DEVICE_FIELD_NUMBER
정수 DTYPES_AND_SHAPES_FIELD_NUMBER
정수 HASH_CODE_FIELD_NUMBER
정수 MAYBE_TYPE_NAME_FIELD_NUMBER
정수 NAME_FIELD_NUMBER

공개 방법

부울
같음 (객체 객체)
get컨테이너 ()
 Container in which this resource is placed.
com.google.protobuf.ByteString
getContainerBytes ()
 Container in which this resource is placed.
정적 ResourceHandleProto
리소스핸들프로토
최종 정적 com.google.protobuf.Descriptors.Descriptor
getDevice ()
 Unique name for the device containing the resource.
com.google.protobuf.ByteString
getDeviceBytes ()
 Unique name for the device containing the resource.
ResourceHandleProto.DtypeAndShape
getDtypesAndShapes (정수 인덱스)
 Data types and shapes for the underlying resource.
정수
getDtypesAndShapesCount ()
 Data types and shapes for the underlying resource.
목록< ResourceHandleProto.DtypeAndShape >
getDtypesAndShapesList ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShapeOrBuilder
getDtypesAndShapesOrBuilder (정수 인덱스)
 Data types and shapes for the underlying resource.
목록<? ResourceHandleProto.DtypeAndShapeOrBuilder 확장 >
getDtypesAndShapesOrBuilderList ()
 Data types and shapes for the underlying resource.
getHashCode ()
 Hash code for the type of the resource.
getMaybeTypeName ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
com.google.protobuf.ByteString
getMaybeTypeNameBytes ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
getName ()
 Unique name of this resource.
com.google.protobuf.ByteString
getNameBytes ()
 Unique name of this resource.
정수
최종 com.google.protobuf.UnknownFieldSet
정수
최종 부울
정적 ResourceHandleProto.Builder
newBuilder ( ResourceHandleProto 프로토타입)
정적 ResourceHandleProto.Builder
ResourceHandleProto.Builder
정적 ResourceHandleProto
parsDelimitedFrom (InputStream 입력)
정적 ResourceHandleProto
parseDelimitedFrom (InputStream 입력, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
정적 ResourceHandleProto
parsFrom (ByteBuffer 데이터)
정적 ResourceHandleProto
ParseFrom (com.google.protobuf.CodedInputStream 입력, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
정적 ResourceHandleProto
ParseFrom (ByteBuffer 데이터, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
정적 ResourceHandleProto
ParseFrom (com.google.protobuf.CodedInputStream 입력)
정적 ResourceHandleProto
parseFrom (byte[] 데이터, com.google.protobuf.ExtensionRegistryLite 확장Registry)
정적 ResourceHandleProto
ParseFrom (com.google.protobuf.ByteString 데이터)
정적 ResourceHandleProto
ParseFrom (InputStream 입력, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
정적 ResourceHandleProto
ParseFrom (com.google.protobuf.ByteString 데이터, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
공전
파서 ()
ResourceHandleProto.Builder
무효의
writeTo (com.google.protobuf.CodedOutputStream 출력)

상속된 메서드

상수

공개 정적 최종 int CONTAINER_FIELD_NUMBER

상수값: 2

공개 정적 최종 int DEVICE_FIELD_NUMBER

상수값: 1

공개 정적 최종 int DTYPES_AND_SHAPES_FIELD_NUMBER

상수값: 6

공개 정적 최종 int HASH_CODE_FIELD_NUMBER

상수값: 4

공개 정적 최종 정수 MAYBE_TYPE_NAME_FIELD_NUMBER

상수값: 5

공개 정적 최종 정수 NAME_FIELD_NUMBER

상수값: 3

공개 방법

공개 부울은 (객체 obj)와 같습니다 .

공개 문자열 getContainer ()

 Container in which this resource is placed.
 
string container = 2;

공개 com.google.protobuf.ByteString getContainerBytes ()

 Container in which this resource is placed.
 
string container = 2;

공개 정적 ResourceHandleProto getDefaultInstance ()

공개 ResourceHandleProto getDefaultInstanceForType ()

공개 정적 최종 com.google.protobuf.Descriptors.Descriptor getDescriptor ()

공개 문자열 getDevice ()

 Unique name for the device containing the resource.
 
string device = 1;

공개 com.google.protobuf.ByteString getDeviceBytes ()

 Unique name for the device containing the resource.
 
string device = 1;

공개 ResourceHandleProto.DtypeAndShape getDtypesAndShapes (int 인덱스)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 int getDtypesAndShapesCount ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 목록< ResourceHandleProto.DtypeAndShape > getDtypesAndShapesList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.DtypeAndShapeOrBuilder getDtypesAndShapesOrBuilder (int 인덱스)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 목록<? ResourceHandleProto.DtypeAndShapeOrBuilder > getDtypesAndShapesOrBuilderList ()를 확장합니다.

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 긴 getHashCode ()

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

공개 문자열 getMaybeTypeName ()

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

공개 com.google.protobuf.ByteString getMaybeTypeNameBytes ()

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

공개 문자열 getName ()

 Unique name of this resource.
 
string name = 3;

공개 com.google.protobuf.ByteString getNameBytes ()

 Unique name of this resource.
 
string name = 3;

공공의 getParserForType ()

공개 int getSerializedSize ()

공개 최종 com.google.protobuf.UnknownFieldSet getUnknownFields ()

공개 int hashCode ()

공개 최종 부울 isInitialized ()

공개 정적 ResourceHandleProto.Builder newBuilder ( ResourceHandleProto 프로토타입)

공개 정적 ResourceHandleProto.Builder newBuilder ()

공개 ResourceHandleProto.Builder newBuilderForType ()

공개 정적 ResourceHandleProto parsDelimitedFrom (InputStream 입력)

던지기
IO예외

공개 정적 ResourceHandleProtoparseDelimitedFrom ( InputStream 입력, com.google.protobuf.ExtensionRegistryLite 확장Registry)

던지기
IO예외

공개 정적 ResourceHandleProto 구문 분석 (ByteBuffer 데이터)

던지기
잘못된프로토콜버퍼예외

공개 정적 ResourceHandleProto parseFrom (com.google.protobuf.CodedInputStream 입력, com.google.protobuf.ExtensionRegistryLite 확장Registry)

던지기
IO예외

공개 정적 ResourceHandleProto 구문 분석 (ByteBuffer 데이터, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)

던지기
잘못된프로토콜버퍼예외

공개 정적 ResourceHandleProto 구문 분석 (com.google.protobuf.CodedInputStream 입력)

던지기
IO예외

공개 정적 ResourceHandleProto 구문 분석 (byte[] 데이터, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)

던지기
잘못된프로토콜버퍼예외

공개 정적 ResourceHandleProto 구문 분석 (com.google.protobuf.ByteString 데이터)

던지기
잘못된프로토콜버퍼예외

공개 정적 ResourceHandleProto parsFrom (InputStream 입력, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)

던지기
IO예외

공개 정적 ResourceHandleProto 구문 분석 (com.google.protobuf.ByteString 데이터, com.google.protobuf.ExtensionRegistryLite 확장 레지스트리)

던지기
잘못된프로토콜버퍼예외

공개 정적 파서 ()

공개 ResourceHandleProto.Builder toBuilder ()

공개 무효 writeTo (com.google.protobuf.CodedOutputStream 출력)

던지기
IO예외